SpinBooster¶
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TODO: Unfinished Documentation
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Bio:
Much like the ForceSpin this object is useful when making 2 tile high tube sections. This in specific, gives the player a bit of a “boost” so he can gain more momentum.
Attributes¶
Direction:
Determines the Direction in which the “boost” will be applied.
- 0 - Forwards
- 1 - Backwards
Size:
Changes the Size in Which the SpinBooster Effect Will Be Applied.
AutoGrip:
???
Bias:
???
BoostPower:
The Multiplier for the amount of boost a SpinBooster Entity will give off
Boost Always:
Whether the SpinBooster should be allowed to boost regardless of the situation or not.
ForwardOnly:
Whether the Spin Booster should only work in the Forwards Direction or not.
PlaySound:
Whether the Spin Booster Should Play the Spin SFX or not.
AllowTubeInput:
Where the SpinBooster can work with the TransportTube entities or not.