SpinBooster

` TODO: Unfinished Documentation `

Bio:

Much like the ForceSpin this object is useful when making 2 tile high tube sections. This in specific, gives the player a bit of a “boost” so he can gain more momentum.

Attributes

Direction:

Determines the Direction in which the “boost” will be applied.

  • 0 - Forwards
  • 1 - Backwards

Size:

Changes the Size in Which the SpinBooster Effect Will Be Applied.

AutoGrip:

???

Bias:

???

BoostPower:

The Multiplier for the amount of boost a SpinBooster Entity will give off

Boost Always:

Whether the SpinBooster should be allowed to boost regardless of the situation or not.

ForwardOnly:

Whether the Spin Booster should only work in the Forwards Direction or not.

PlaySound:

Whether the Spin Booster Should Play the Spin SFX or not.

AllowTubeInput:

Where the SpinBooster can work with the TransportTube entities or not.