Special Ring

Bio:

This entity has the ability to send a player to the special stage on contact if it is active

Attributes

ID:

Determines what the ring state is based on save file, value can be from 0 to 15, if two special rings have the same ID then they will deactivate at the same time

PlaneFilter:

Determines the FG Layer the Ring is On; The outcome of the value depends on Layer Setup of your scene.