Animals¶
Bio: Places one of the 8 animals into the area
Attributes:¶
Type:
- 0 – Flicky (Blue Bird)
- 1 – Ricky (Chipmunk)
- 2 – Pocky (Rabbit)
- 3 – Pecky (Penguin)
- 4 – Picky (Pig)
- 5 – Cucky (Chicken)
- 6 – Rocky (Seal)
- 7 – Becky (Bear)
- 8 – Locky (Bald Eagle)
- 9 – Tocky (Turtle)
- 10 – Wocky (Monkey)
- 11 – Micky (Rat)
Behaviour:
Determines how the animal behaves in the level
- 0 – Animal runs away like normal
- 1 – Animal will follow the player around
- 2 – Animal will move in random directions
NOTE: Do not set type over 11, the game will crash due to file I/O error!
NOTE 2: Animals have behaviour controlled by a static object file, such behaviours as speeds are in this file! other behaviours this file controls are not known