Itembox¶
Bio:
This magical box rewards the player with a powerup once broken
Attributes¶
Type:
What powerup the monitor will give the player
- 0 - 10 Rings
- 1 - Blue Shield
- 2 - Bubble Shield
- 3 - Fire Shield
- 4 - Lightning Shield
- 5 - Invincibility
- 6 - Speed Shoes
- 7 - 1Up (Sonic Head)
- 8 - 1Up (Miles Head)
- 9 - 1Up (Knuckles Head)
- 10 - Eggman
- 11 - Blue Ring
- 12 - Player Switch
- 13 - Random
- 14 - Super
- 15 - 1Up (Mighty Head)
- 16 - 1Up (Ray Head)
- 17 - ???
is Falling:
If the itembox is falling
Hidden:
If the itembox is hidden from the player (used for signpost rewards and etc)
Direction:
What direction the itembox is facing
Plane Filter:
Determines the FG Layer the Ring is On; The outcome of the value depends on Layer Setup of your scene.
LRZ Conv Phys:
If the itembox is on a conveyor belt or not